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Item Usability Study of a Pilot Database Interface for Consulting Open Educational Resources in the Context of the ENCORE Project(Springer, 2023-07-23) Vázquez-Ingelmo, A.; García-Holgado, A.; García-Peñalvo, F. J.; Chiarello, F.Open educational resources (OER) are materials such as textbooks, lessons, and other teaching and learning tools that are freely accessible for use. OER are gaining popularity as a means for educators to give their students access to high-quality, economical educational materials. OER can encourage sharing infor-mation and resources throughout the educational community while also helping lower the cost of education for both students and teachers. In this context, the ENCORE project seeks, among other goals, to assist students and workers in acquiring the skills necessary to deal with economic, ecological, and technolog-ical challenges as well as to address the skills gap between the supply of educa-tional institutions and the demand of employers and assist educators in staying abreast of the constantly changing landscape of skills. One of the first steps to reach the project’s goals is to build a robust database that contains quality OERs linked to green, digital, and entrepreneurial (GDE) skills. A graphical interface has been developed to retrieve and display information about the OERs, and, in turn, to make these resources available for any stakeholder. However, due to the significant quantity of information, it is important to develop an interface that enhances user experience. This work presents a usability study of the ENCORE project’s OER database interface carried out through a System Usability Scale (SUS) questionnaire, as well as future interface improvements based on the results.Item The Opengame competencies framework: An attempt to map open education attitudes, knowledge and skills(EDEN, 2020-10-21) Nascimbeni, F.; Teixeira, A.; García-Holgado, A.; García-Peñalvo, F. J.; Padilla-Zea, P.; Ehlers, U. D.; Bruton, J.; Burgos, D.The paper introduces the competence framework produced by the OpenGame project, that includes the attitudes, knowledge and skills that educators need to master in order to work with Open Educational Practices (OEP). With this outcome, the OpenGame research team aims at closing the gap between the expanded interest of researchers and practitioners towards a holistic vision of open education and the absence of a shared competence framework that can cover both the creation and/or use of Open Educational resources (OER) and the broader realm of OEP. Starting from literature review complemented with the analysis of 24 open teaching practices, 8 competences have been defined, related to both OER and open pedagogies. The competences relating to OER are: use open licences; search for OER; create, revise, and remix OER; and share OER. The competences relating to open pedagogy are: design open educational experiences; guide students to learn in the open; teach with OER; and implement open assessment. The framework details the knowledge and skills that correspond to each competence and can serve both as a starting point to build educators’ capacities to work with open approaches and as a reflexion tool to better understand what it means to be an Open Educator in the 21st century.