Smart Textile objects and conductible ink as a context for arts based teaching and learning of computational thinking at primary school

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2016-11

Authors

Reimann, D.
Maday, C.

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Abstract

The shaping of Smart Textile artefacts brings together a variety of learning activities, such as imagining, designing, drawing, constructing, wiring, programming, controlling, testing, debugging and presenting self-made, invented media objects, realized in project- and team based arrangements. A variety of human senses are addressed when pupils develop and sketch their project ideas to be realized. In the paper, we discuss the topic of self-made Smart Textile objects as a learning content for primary school level, towards the development of curriculum modules for project learning in the classroom as well as teacher training. It was developed in the ‘Teachers Aids on Creating Contents for Learning Environments’ TACCLE3 coding project.

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Keywords

smart textile, wearables, tangible media, art and esign based learning, physical computing, contextualized learning, cross-disciplinary learning

Citation

Reimann, D., & Maday, C. (2016). Smart Textile objects and conductible ink as a context for arts based teaching and learning of computational thinking at primary school. In F. J. García-Peñalvo (Ed.), Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM’16) (Salamanca, Spain, November 2-4, 2016) (pp. 31-35). New York, NY, USA: ACM. doi: 10.1145/3012430.3012493

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