Developing Computational Thinking via the Visual Programming Tool: Lego Education WeDo
dc.contributor.author | Pinto-Llorente, A. M. | |
dc.contributor.author | Casillas-Martin, S. | |
dc.contributor.author | Cabezas-Martin, M. | |
dc.contributor.author | García-Peñalvo, Francisco J. | |
dc.date.accessioned | 2016-12-20T13:03:34Z | |
dc.date.available | 2016-12-20T13:03:34Z | |
dc.date.issued | 2016-11 | |
dc.identifier.citation | Pinto-Llorente, A. M., Casillas-Martín, S., Cabezas-Martín, M., & García-Peñalvo, F. J. (2016). Developing Computational Thinking via the Visual Programming Tool: Lego Education WeDo. In F. J. García-Peñalvo (Ed.), Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM’16) (Salamanca, Spain, November 2-4, 2016) (pp. 45-50). New York, NY, USA: ACM. | es |
dc.identifier.uri | http://repositorio.grial.eu/handle/grial/735 | |
dc.language.iso | en | es |
dc.subject | computational thinking | es |
dc.subject | introductory programming | es |
dc.subject | collaborative learning | es |
dc.subject | visual programming tool | es |
dc.subject | natural sciences | es |
dc.title | Developing Computational Thinking via the Visual Programming Tool: Lego Education WeDo | es |
dc.type | Article | es |