Developing Computational Thinking via the Visual Programming Tool: Lego Education WeDo

dc.contributor.authorPinto-Llorente, A. M.
dc.contributor.authorCasillas-Martin, S.
dc.contributor.authorCabezas-Martin, M.
dc.contributor.authorGarcía-Peñalvo, Francisco J.
dc.date.accessioned2016-12-20T13:03:34Z
dc.date.available2016-12-20T13:03:34Z
dc.date.issued2016-11
dc.identifier.citationPinto-Llorente, A. M., Casillas-Martín, S., Cabezas-Martín, M., & García-Peñalvo, F. J. (2016). Developing Computational Thinking via the Visual Programming Tool: Lego Education WeDo. In F. J. García-Peñalvo (Ed.), Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality (TEEM’16) (Salamanca, Spain, November 2-4, 2016) (pp. 45-50). New York, NY, USA: ACM.es
dc.identifier.urihttp://repositorio.grial.eu/handle/grial/735
dc.language.isoenes
dc.subjectcomputational thinkinges
dc.subjectintroductory programminges
dc.subjectcollaborative learninges
dc.subjectvisual programming tooles
dc.subjectnatural scienceses
dc.titleDeveloping Computational Thinking via the Visual Programming Tool: Lego Education WeDoes
dc.typeArticlees

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