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Item Gaming for Social Inclusion and Civic Participation: the INGAME project(IEEE, 2021-09-23) García-Peñalvo, F. J.; García-Holgado, L.; García-Holgado, A.; Zangrando, V.; Romaniuc, L.; Kyriakidou, M.; Patsarika, M.; Gudoniene, D.; Rak, K.; Frühmann, P.; Afxentiou, A.; Bartoli, A.; Karkantzou, V.Throughout the European Union, there is a particular need for practices that would provide educators with the devices necessary to create civic engagement locally and supra-nationally responsive. The INGAME project focuses on enhancing the acquisition of social and civic competences, fostering knowledge, understanding and ownership of values and fundamental rights with a strong focus on online games and digital skills for the development of civic literacy and skills of young adults. It is placed under the Erasmus + KA3 Social inclusion and common values: the contribution in education and training.