Please use this identifier to cite or link to this item: http://repositorio.grial.eu/handle/grial/1185
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dc.contributor.authorRico Lugo, M. J.-
dc.contributor.authorBasogain Olabe, X.-
dc.contributor.authorMoreno Niño, N.-
dc.date.accessioned2018-03-21T09:12:53Z-
dc.date.available2018-03-21T09:12:53Z-
dc.date.issued2018-03-21-
dc.identifier.issn2255-5706-
dc.identifier.urihttp://repositorio.grial.eu/handle/grial/1185-
dc.description.abstractThis article describes how an educational digital material supports the improvement of skills in the development of algorithms within Math problems, which belong to a part of an operative computational thinking, in students of the subject Logic Programming. This study reflects how students lack the fundamentals of Math and the algorithmic thinking required to solve the problems established in the educational digital material. The results show that doing a reiterative challenge help students not just to get the fundamentals of Math, but also to solve the algorithms used in the educational digital material, learning from the mistakes made.en
dc.language.isoesen
dc.publisherSociedad de Educación del IEEE (Capítulo Español)en
dc.subjectAlgorithmsen
dc.subjectcomputational thinkingen
dc.subjectcritical thinkingen
dc.subjecteducational digital materialen
dc.subjectInformation and communication technologiesen
dc.title“Evolución”: Diseño e Implementación de Material Educativo Digital para Fortalecer Habilidades del Pensamiento Computacionalen
dc.typeArticleen
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